One Hag, Two Hag
We are running this campaign near Port Orange and New Smyrna Beach Florida and currently have 2/5 player spots of our table regularly filled (plus DM), so are looking for players. Message us if interseted.
“Poets have tried to describe Ankh-Morpork. They have failed. Perhaps it is the sheer zestful vitality of the place, or maybe it’s just that a city with a million inhabitants and no sewers is rather robust for poets, who prefer daffodills and no wonder. So let’s just say that Ankh-Morpork is as full of life as an old cheese on a hot day, as loud as a curse in a cathedral, as bright as an oil slick, as colourful as a bruise and as full of activity, industry, bustle and sheer exuberant business as a dead dog on a termite mound.” (Mort)
This story is set in Discworld which was created by Terry Pratchett, so if you haven’t read the books I’m going to give a quick run down of some of the world basics.
The Disc is exactly as it sounds. It is a flat disc shaped world on the backs of four elephants. And the elephants walk slowly in a circle on the back of an enormus turtle, and all of this floats in space.
The city of Ankh-Morpork is where you will be spending a lot of your time. It is one of, if not the, biggest city in Discworld. It has the widest variaty of inhabitants of any city on the Disc.
In the center of the town is the Unseen University where magic is studied by wizards. And there is also the river that flows… err… well that winds through the town. The river is so polluted that it doesn’t and hasn’t moved in a long time.
Here are some of the world rules to go by when creating your charater.
- No elves, or half-elves. Elves are VERY evil on the Disc.
- Undead, if you encounter them, are citizens in Ankh-Morpork. Your party-mates have already discovered this.
- Vampires and Werewolves are also citizens, but they are newly integrating into the world with much predjudice.
- Dwarf females… well. They are starting to have a revolution of sorts and some are able to be recognized these days. Maybe it is something small like a pretty bow on her battle-axe or maybe she went as far as to shave her beard, either way you will probably notice them.
The biggest game rule is more of a heads up. This is a heavy roleplaying story, so make sure when creating your character you are aware of this. Don’t just make a character to be easy or just to fight, have fun with it. Make someone you will enjoy to play as, because you will have to at somepoint be a person and not a stab machine. And that wont really be much fun if you keep changing how your character operates.
To make it a little easier, try to come up with your characters major goal in life, and also a flaw that your character has. A flaw would be a character trait that causes your character to act… less then optimally in certain situations, such as a prejudice against certain races/social status etc. An example is my character Xander, who’s life goal as an Illusionist is to see all the monsters of the world and his downfall is that he is entirely to kind and trusting of anyone.